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World of warships news on submarines
World of warships news on submarines







world of warships news on submarines

They can help determine the approximate location of the submarine. Sonar pings are visible to opponents within 8 km.The first hit on target with a sonar ping activates homing, the second makes the homing more precise.They also have a low chance to cause flooding. These torpedoes sacrifice damage for a better chance at hitting their target thanks to the homing mechanic.Submarines can also use the Enhanced Rudder Gears or the Reserve Battery Unit consumables.Īcoustic Homing torpedoes and sonar pings:.Hydrophone now has an unlimited number of charges and gives more frequent updates on enemy movements.Damage Control Party now has a limited number of charges.This table briefly covers all the different possible interactions: A submarine can only interact with key areas (for example, capture them for their team) when at surface depth. The time a submarine can spend below surface depth is limited by its Dive Capacity meter.

world of warships news on submarines

There are 3 depth positions that a submarine can switch between: surface, periscope, and maximum depth. Using all the charges at the beginning of a battle means that at the end you will have no answer to the oil leaks and flooding caused by depth charges.The Damage Control Party now has a limited number of charges, forcing sub commanders to be more cautious.Conventional torpedoes - more difficult to hit, but higher damage.

world of warships news on submarines

  • Acoustic (Homing) torpedoes - more consistent hits, but less damage.
  • Subs still can choose at which depth they want to be.
  • Submarines can now choose between 3 depths (surface, periscope, and maximum depth), thus making the decision simpler for the sub commander and easier to interpret for opponents.
  • Surfaced submarines have the ability to detect a ship that is firing in/behind smoke, but submarines at periscope depth can only detect this ship at the assured acquisition range.
  • However, submarines can only have 1 active flood at a time, so a large number of airstrikes at the same time will not be very effective against a submarine.
  • Depth Charges from Airstrike now have a 100% chance to cause flooding on submarines, thus dealing major damage to submarines.
  • The Depth Charge Airstrike now reloads faster, allowing ships to quickly and effectively react to the above two mechanics.








  • World of warships news on submarines